josephwu

Symmetrical Timescape

An unbuilt 18th-century floor plan set in motion.

Year
2022
Role
Designer
Tags
Computational DesignDigital ArtArchitecture

A classical floor plan set in motion.

Symmetry in a drawing reads as cohesive, harmonious proportion. Different disciplines and cultures have long disagreed about how symmetrical form should be used, in traditional media and in computational art. This piece works inside that disagreement.

Animated symmetrical floor plan morphing over time.

The source is an unbuilt floor plan by the French architect Marie-Joseph Peyre, drawn in the 18th century and never realized as a building.

Marie-Joseph Peyre's original 18th-century floor plan drawing.

I remodeled the drawing parametrically so its geometry could be manipulated as data instead of a fixed image.

The floor plan parametrically remodeled for manipulation.

The transformations run through Cinema4D and creative coding. Each frame pushes the plan's symmetry logic through a different moment in time.

I approached the plan not as architectural documentation but as a microbe, a spontaneous image that constantly gathers, expands, slips, and shrinks.

Elevation strip of the morphed plan as a spatial form.
Timescape series render: the plan's geometry expanded into relief.
Timescape series render: the geometry mid-transformation.

Each final render freezes the form at a particular time in its past, a dialogue between the architecture and its own timescape.

Timescape series render: symmetrical form in warm material light.
Timescape series render: the morphed plan as a spatial object.

Credits

Context
Harvard GSD 6368: Pre- and Post-, Spring 2022
Adviser
Hyojin Kwon
Tools
Cinema4D, creative coding