Anthroposense




Link to the research paper about the project ↗


"Anthroposense" explores climate change challenges in the Anthropocene. It is a framework that combines LLMs, digital twins, and VR gamification to transform awareness into action.


It presents an interactive app for spatial reconfiguration, enabling users to digitally arrange furniture based on optimal climate scenarios, fostering climate awareness through immersive experiences.

Project details

Role

Software Prototyper, Researcher

Year

2023

Tags

LLM Virtual Reality HCI 3D Reconstruction

Team

Kenny Kim
Vishal Vaidhyanathan


User Journey:
Users scan their room with a 3D scanning app to create a digital twin in VR. Wearing a VR headset, they receive a carbon score and recommendations for energy-efficient furniture placement. Using pinch-and-release actions, users adjust furniture, and the system calculates and shares climate scores via social media.

The app integrates space and climate data with LLMs to determine optimal furniture positions, leveraging technologies in Oculus, Microsoft MRTK, Unity, and social media APIs. Gamified tasks enhance engagement, encouraging users to optimize their space and share results.

Joseph Wu © 2024 All Rights Reserved.

Joseph Wu © 2024 All Rights Reserved.

Joseph Wu © 2024 All Rights Reserved.